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Overall tips

There are mainly two goals when playing Adventure: drive as far as you can, or reach 10k meters with each vehicle (or 5k meters for 3 enhanced maps). Because of the rule on how total stars are calculated, there is no meaning to drive beyond 10k meters if your goal is to improve total stars. Instead, the goals are to reach 10k line, especially with vehicles that are hard to control or have a small fuel tank. The above goal of 10k meters are for the 14 regular maps. For the 3 enhanced maps, you will continue to get stars until 5000m. Since reaching 5000m on any of these 3 maps are extremely difficult, you don't need to worry that stars will be capped.

No matter what goal, we recommend you to watch our adventure stratigies. Click the map you are going to play, check the places of fuel cans, and most importantly, watch video recordings of other top players.

Overall, here are some really useful tuning parts: magnets, wings, winter tire and coin boost. These tuning parts are useless (don't upgrade them with coins for now. Upgrade later when needed in team events): heavyweight, air control, start boost, flip boost, afterburner, fuel boost. For some vehicles, at some maps, wheelie boot, fume boost, landing boost, overcharged turbo, thrusters might be useful. Jump shocks are not very useful for most novice players, but when top players are aiming for a record, it's sometimes essential along with wings and landing boost.

Another thing you need to know if the fuel can size of each vehicle. Vehicles with small tank could be very difficult to reach 10k meters. Here are a list of vehicle tank sizes.

Tips for each map